Hey all. This is the project page for “Rise of the Europan.” This is a first try at putting up a project page. I’m going to lay out some formatting and then we’ll modify as needed. The idea is for everyone to make comments below and then I’ll move information up to the working page as we go along. That way you all can connect with each other without having to go through me but, at the same time, I can provide some coordination.
The Project: “Rise of the Europan”
Here’s the video that started the project:
The Rise of the Europan is short story collection set in the year 2600. The single intelligence that evolved on Eruopa decides at that time to rise up and evict the humans who have been living on the moon for about 200 years. It also takes over a lot of the local star systems.
The Europan “grows” biological weapons and spaceships.
Tracy Vincent is developing a story about a planet that the Europan visits after it leaves Europa. Using panspermia, the Europan has been sending its genetic material to the stars for many thousands of years. Although the humans on this world don’t realize it, it was actually colonized first by the Europan. There is a woman on this planet, who, due to the circumstances of her birth, is able to “hear” the life on the planet and learns that the Europan is coming.
Don VanAusdoll is working on a story that may be about the events that lead the Europan to decide it was time to attack. He also provided this image with the following description:
“I was actually thinking this was called a Mothershio or a Life Bomb, depending on who you talk to. The clear gell with which it is filled is raw genetic materials. The tentacles are paralytic stingers that then sample the DNA of the paralyzed creatures. When enough data is collected, the gel is converted into eggs for a genetically designed alpha predator for the area, which it then spews out it’s top. releasing thousands of little tadpole like creatures in a matter of hours.”
Eugene Kelly is working on a story from the perspective of the Europan army and has asked if anyone would like to write the counterpoint story from the human perspective. It’s a pretty cool idea.
Damian Roache has said he would like to write about the failed human resistance, which is maybe a good tie in for Eugene. Maybe?
Gavin Revitt has developed this image as a possible cover image. Wow!:
I asked Dan Hunt for information that he had developed on Terra Corp and the Sol system for us to use as background here. He sent me this very long, very cool description. Thanks Dan!!!
Terra Corporation has its major Naval Station, Callirrhoe Station, tucked on 90377 Sedna. It is in a trans-Neptunian object located in the Oort Cloud. It is a dwarf planet that has solar concentrators in orbit to warm it. It has been terraformed and now has two open seas. Homes on the dwarf planet are domes. It is highly defended. There are only a few lanes of allowed traffic (ripplers in effect) to get within framing distance along pre-determined fields of fire. You would also find firing platforms and defensive systems along those lanes on other objects in the Oort Cloud. Being in the Oort Cloud slows maneuver of incoming ships, making them easier targets. Of course, that is a two way street that you could exploit a bit.
Weapons and Gear
ARG-L35s: Ship-based Argon lasers.
Combat Packs: Transport devices dropped from low orbit that contain large pieces of equipment like Scouts, Mark IIs, etc.
E-670-D Automated Artillery: Robotic artillery used by Terra Corp Marines.
IR-10 actuators: Remote controlled devices that when activated ignite whatever explosives are attached to them.
Jump Chute. A rectangular, near full body device that allows for low orbital jumps for troops. Colloquially called JC’s. Once on the ground they provide tactical logistic support by carrying gear and have small caliber automatic weapons, ARG-P5 (argon-based pulse weapon). In that configuration, they are normally referred to as Dogs.
K-90s: A ship-based weapons system.
KNR Flechette Rifles: High capacity rifles that fired iron needles at ultra-high velocity with very little recoil and provide significant firepower.
Mark IIs: A particular type of robotic Scout favored by Geist Marines. They resemble spiders and were capable of providing close air support.
Montgomery Pulse Tanks: Pulse-laser, heavy tanks used by Terra Corp Marines.
Nebula torpedoes: Torpedoes that used frame drives, dropping into normal space just before hitting their target.
Pony: Also known as a “military pony” it is a tracking device that latches onto an enemy ship and periodically drops off ponies which Frame back to friendly forces and provide location intelligence.
Ram 592s: Sniper rifles with laser-guided smart munitions. They fire supersonic munitions that adjust their flight trajectory as they go and almost never miss. They are precision weapons and do not carry many rounds.
Ripplers: Space mines that cause disruptions in the fabric of space. They create a gravity well that replicates the wells of large celestial bodies, like planets, which prevent Frame Drives from functioning. They “Catch” enemy ships and torpedoes and force them to use in-system engines, slowing their movement. The artificial wells are known as Flat Spots.
Scouts: Robotic battle units that specialize as remote, advance scouts.
Sheet Lasers: Lasers with a broad breadth that were used to counter mass orbital jumps by hostile infantry.
Sentinels: Robotic battle units that specialize in defensive actions.
Tungsten Pole: A cylindrical device that replicates the impact of a large meteorite on a planet or moon causing an explosion similar to a nuclear one without any radiation – it relies on kinetic energy.
Ark Royal: The Terra cruiser captained by Captain Cole.
Arrow Hawk: A Terra Corp luxury yacht used the Administrator of Echo Mine.
First Hope: The name of the first ship sent to Mars. The journey ended in tragedy as Dr. Werner, suffering from hallucinations, slaughtered the crew.
Firthjof: An Admiral class Battle Cruiser captained by Trillian Naismith. It is a Linn Corp ship.
Pintado: A Terra Corp jump ship.
Revenge: A stealth ship sent from Linn Corp in the First Trade War against Terra Corp in a retaliatory attack in the Barnard’s Star system.
Symons’s Dream: The ship that was destroyed as it refueled on Narious Station in the Luyten system.
Battle Task Force
Strike Ship Group
Monarch: A capital class battleship it is flagship of Fleet Admiral Mehra of Terra Corp.
Avenger: A heavy cruiser.
Eos: A heavy cruiser.
Nornen: A destroyer.
Rover: A destroyer.
Skipjack: A frigate.
Warbler: A heavy assault ship.
Scorpion: A heave Cruiser. It is the flagship for Admiral Molouf. Linn Corp.
Valor: A cruiser. Linn Corp.
Lightening: A destroyer. Lin Corp
Natsek: State-of-the art heavy battle cruiser. The flag ship for Admiral Oduya. Syrch Corp
Chung Mu: A destroyer. Syrch Corp.
Avalanche: A heavy cruiser. Terra Corp.
Alliance: A destoyer. Terra Corp.
Fiske: A cruiser. Terra Corp.
Asteroid Assault Group
Ailanthus: A frigate. Terra Corp.
Grampus: An Assault ship. Terra Corp.
Communication Drones: Drone ships that used framing drives to pass information between systems by emitting high burst transmissions to communication buoys.
Communication Buoys: The backbone for interstellar communication. Drone frame in to a system in designated Drop Spots where they exchanged information with Communication Buoys. They drones then frame to the next system and repeats the process.
Frame Drive: The engine that allows for interstellar space travel and is powered by Insanity Crystals.
Electromagnetic Wave-Shield: An early form of protective shield for interstellar ships that created a pocket of protective energy around a ship.
Insanity Crystals: Crystals that allow for Framing and is the backbone technology for all interstellar space travel. It could only stop small objects.
Juice: A drink of tiny nubots, little nucleic acid robots generated in septic free-fall laboratories. They rebuild muscle tissue, bones, eyes, and enhance their function. Lin and Terra Corp make the most effective Juice. High end Juice is very, very expensive.
Kirlov Radiation: Radiation caused by use of an insanity crystal when a ship’s shields displace objects at the destination point of a frame drive jump. It is recognizable as a faint glow around ships that are framing through space.
V-Tanks: Full-body tanks that isolate the body and create sensations to make virtual worlds nearly realistic. They were developed for early space travel to keep people stimulated on the long journeys but after the invention of the Frame Drive, they were used mostly for entertainment purposes. Too much “v-tanking” is known to create psychotic episodes. (Revenge)
Please ask questions, propose stories etc. below.
Thanks everyone! This is an exciting project!